StepSync — Footsteps and Foot Contacts from Your Animations, into Unity, Checked in the Engine

StepSync — Footsteps and Foot Contacts from Your Animations, into Unity, Checked in the Engine

by Skava

Every footstep and landing in your animations, found automatically and written into Unity's import settings as animation events and foot contact curves, then checked in the engine: the foot is on the ground.

Looks fine. Not much to go on yet.

It works with Blender 5.2, at its normal price. It is new, so few people have rated it yet.

from $12.99

No price change since we started tracking on 13 Nov.

See it on Superhive

Works with Blender

5.3 ✕5.2 ✓5.1 ✓5.0 ✓4.5 ✓4.2 ✓

SalesNot shown
RatingNo ratings yet
Blender4.2 – 5.2
On Superhive since16 days ago
LicenseGPL

Compatibility is the version range the author declares. Checked 2026-11-13.

Import, export & pipelineBaking & game exportAnimation

Price history

$12.99 since we started tracking on 2026-11-13. Press Save above and we mail you when it drops.

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