ShadeProof — Explains Why Your Shading Looks Wrong

ShadeProof — Explains Why Your Shading Looks Wrong

by Skava

Melted corners, dark bands along edges, a bevel that reads as separate facets — ShadeProof names the setting doing it, fixes what you tick, and proves it by counting edges smoothed across a hard corner: 20 before, 0 after.

Looks fine. Not much to go on yet.

It works with Blender 5.2, at its normal price. It is new, so few people have rated it yet.

from $9.99

No price change since we started tracking on 15 Nov.

See it on Superhive

Works with Blender

5.3 ✕5.2 ✓5.1 ✓5.0 ✓4.5 ✓4.2 ✓

SalesNot shown
RatingNo ratings yet
Blender4.2 – 5.2
On Superhive since2 months ago
LicenseGPL

Compatibility is the version range the author declares. Checked 2026-11-15.

Materials & shadingHard surface

Price history

$9.99 since we started tracking on 2026-11-15. Press Save above and we mail you when it drops.

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